Kopiointikonstruktori on ylikuormitettu konstruktoria, jota käytetään objektin ilmoittamiseen ja alustamiseen toisesta objektista.
Copy Constructoria on kahta tyyppiä:
Käyttäjän määrittämän kopiokonstruktorin syntaksi:
Class_name(const class_name &old_object);
Harkitse seuraavaa tilannetta:
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class A { A(A &x) // copy constructor. { // copyconstructor. } }
Yllä olevassa tapauksessa kopiokonstruktori voidaan kutsua seuraavilla tavoilla:
Katsotaanpa yksinkertainen esimerkki kopiointikonstruktorista.
// kopiokonstruktorin ohjelma.
#include using namespace std; class A { public: int x; A(int a) // parameterized constructor. { x=a; } A(A &i) // copy constructor { x = i.x; } }; int main() { A a1(20); // Calling the parameterized constructor. A a2(a1); // Calling the copy constructor. cout< <a2.x; return 0; } < pre> <p> <strong>Output:</strong> </p> <pre> 20 </pre> <h2>When Copy Constructor is called</h2> <p>Copy Constructor is called in the following scenarios:</p> <ul> <li>When we initialize the object with another existing object of the same class type. For example, Student s1 = s2, where Student is the class.</li> <li>When the object of the same class type is passed by value as an argument.</li> <li>When the function returns the object of the same class type by value.</li> </ul> <h2>Two types of copies are produced by the constructor:</h2> <ul> <li>Shallow copy</li> <li>Deep copy</li> </ul> <h2>Shallow Copy</h2> <ul> <li>The default copy constructor can only produce the shallow copy.</li> <li>A Shallow copy is defined as the process of creating the copy of an object by copying data of all the member variables as it is.</li> </ul> <p>Let's understand this through a simple example:</p> <pre> #include using namespace std; class Demo { int a; int b; int *p; public: Demo() { p=new int; } void setdata(int x,int y,int z) { a=x; b=y; *p=z; } void showdata() { std::cout << 'value of a is : ' < <a<< std::endl; std::cout << 'value of b is : ' < <b<< *p <<*p<< } }; int main() { demo d1; d1.setdata(4,5,7); d2="d1;" d2.showdata(); return 0; pre> <p> <strong>Output:</strong> </p> <pre> value of a is : 4 value of b is : 5 value of *p is : 7 </pre> <img src="//techcodeview.com/img/c-tutorial/75/c-copy-constructor-3.webp" alt="C++ Copy Constructor"> <p>In the above case, a programmer has not defined any constructor, therefore, the statement <strong>Demo d2 = d1;</strong> calls the default constructor defined by the compiler. The default constructor creates the exact copy or shallow copy of the existing object. Thus, the pointer p of both the objects point to the same memory location. Therefore, when the memory of a field is freed, the memory of another field is also automatically freed as both the fields point to the same memory location. This problem is solved by the <strong>user-defined constructor</strong> that creates the <strong>Deep copy</strong> .</p> <h2>Deep copy</h2> <p>Deep copy dynamically allocates the memory for the copy and then copies the actual value, both the source and copy have distinct memory locations. In this way, both the source and copy are distinct and will not share the same memory location. Deep copy requires us to write the user-defined constructor.</p> <p>Let's understand this through a simple example.</p> <pre> #include using namespace std; class Demo { public: int a; int b; int *p; Demo() { p=new int; } Demo(Demo &d) { a = d.a; b = d.b; p = new int; *p = *(d.p); } void setdata(int x,int y,int z) { a=x; b=y; *p=z; } void showdata() { std::cout << 'value of a is : ' < <a<< std::endl; std::cout << 'value of b is : ' < <b<< *p <<*p<< } }; int main() { demo d1; d1.setdata(4,5,7); d2="d1;" d2.showdata(); return 0; pre> <p> <strong>Output:</strong> </p> <pre> value of a is : 4 value of b is : 5 value of *p is : 7 </pre> <img src="//techcodeview.com/img/c-tutorial/75/c-copy-constructor-4.webp" alt="C++ Copy Constructor"> <p>In the above case, a programmer has defined its own constructor, therefore the statement <strong>Demo d2 = d1;</strong> calls the copy constructor defined by the user. It creates the exact copy of the value types data and the object pointed by the pointer p. Deep copy does not create the copy of a reference type variable.</p> <h2>Differences b/w Copy constructor and Assignment operator(=)</h2> <table class="table"> <tr> <th>Copy Constructor</th> <th>Assignment Operator</th> </tr> <tr> <td>It is an overloaded constructor.</td> <td>It is a bitwise operator.</td> </tr> <tr> <td>It initializes the new object with the existing object.</td> <td>It assigns the value of one object to another object.</td> </tr> <tr> <td>Syntax of copy constructor: <br> Class_name(const class_name &object_name) <br> { <br> // body of the constructor. <br> }</td> <td>Syntax of Assignment operator: <br> Class_name a,b; <br> b = a;</td> </tr> <tr> <td><ul> <li>The <strong>copy constructor</strong> is invoked when the new object is initialized with the existing object.</li> <li>The object is passed as an argument to the function.</li> <li>It returns the object.</li> </ul></td> <td>The <strong>assignment operator</strong> is invoked when we assign the existing object to a new object.</td> </tr> <tr> <td>Both the existing object and new object shares the different memory locations.</td> <td>Both the existing object and new object shares the same memory location.</td> </tr> <tr> <td>If a programmer does not define the copy constructor, the compiler will automatically generate the implicit default copy constructor. </td> <td>If we do not overload the '=' operator, the bitwise copy will occur.</td> </tr> </table> <hr></a<<></pre></a<<></pre></a2.x;>
Kun Copy Constructor kutsutaan
Copy Constructor kutsutaan seuraavissa tilanteissa:
tyhjennä npm-välimuisti
- Kun alustamme objektin toisella olemassa olevalla saman luokkatyypin objektilla. Esimerkiksi Opiskelija s1 = s2, jossa Opiskelija on luokka.
- Kun saman luokkatyypin objekti välitetään arvolla argumenttina.
- Kun funktio palauttaa saman luokkatyypin objektin arvolla.
Rakentaja tuottaa kahdentyyppisiä kopioita:
- Matala kopio
- Syvä kopio
matala kopio
- Oletuskopion rakentaja voi tuottaa vain matalan kopion.
- Matala kopio määritellään prosessiksi, jossa objektin kopio luodaan kopioimalla kaikkien jäsenmuuttujien tiedot sellaisenaan.
Ymmärretään tämä yksinkertaisen esimerkin kautta:
#include using namespace std; class Demo { int a; int b; int *p; public: Demo() { p=new int; } void setdata(int x,int y,int z) { a=x; b=y; *p=z; } void showdata() { std::cout << 'value of a is : ' < <a<< std::endl; std::cout << \'value of b is : \' < <b<< *p <<*p<< } }; int main() { demo d1; d1.setdata(4,5,7); d2="d1;" d2.showdata(); return 0; pre> <p> <strong>Output:</strong> </p> <pre> value of a is : 4 value of b is : 5 value of *p is : 7 </pre> <img src="//techcodeview.com/img/c-tutorial/75/c-copy-constructor-3.webp" alt="C++ Copy Constructor"> <p>In the above case, a programmer has not defined any constructor, therefore, the statement <strong>Demo d2 = d1;</strong> calls the default constructor defined by the compiler. The default constructor creates the exact copy or shallow copy of the existing object. Thus, the pointer p of both the objects point to the same memory location. Therefore, when the memory of a field is freed, the memory of another field is also automatically freed as both the fields point to the same memory location. This problem is solved by the <strong>user-defined constructor</strong> that creates the <strong>Deep copy</strong> .</p> <h2>Deep copy</h2> <p>Deep copy dynamically allocates the memory for the copy and then copies the actual value, both the source and copy have distinct memory locations. In this way, both the source and copy are distinct and will not share the same memory location. Deep copy requires us to write the user-defined constructor.</p> <p>Let's understand this through a simple example.</p> <pre> #include using namespace std; class Demo { public: int a; int b; int *p; Demo() { p=new int; } Demo(Demo &d) { a = d.a; b = d.b; p = new int; *p = *(d.p); } void setdata(int x,int y,int z) { a=x; b=y; *p=z; } void showdata() { std::cout << 'value of a is : ' < <a<< std::endl; std::cout << \'value of b is : \' < <b<< *p <<*p<< } }; int main() { demo d1; d1.setdata(4,5,7); d2="d1;" d2.showdata(); return 0; pre> <p> <strong>Output:</strong> </p> <pre> value of a is : 4 value of b is : 5 value of *p is : 7 </pre> <img src="//techcodeview.com/img/c-tutorial/75/c-copy-constructor-4.webp" alt="C++ Copy Constructor"> <p>In the above case, a programmer has defined its own constructor, therefore the statement <strong>Demo d2 = d1;</strong> calls the copy constructor defined by the user. It creates the exact copy of the value types data and the object pointed by the pointer p. Deep copy does not create the copy of a reference type variable.</p> <h2>Differences b/w Copy constructor and Assignment operator(=)</h2> <table class="table"> <tr> <th>Copy Constructor</th> <th>Assignment Operator</th> </tr> <tr> <td>It is an overloaded constructor.</td> <td>It is a bitwise operator.</td> </tr> <tr> <td>It initializes the new object with the existing object.</td> <td>It assigns the value of one object to another object.</td> </tr> <tr> <td>Syntax of copy constructor: <br> Class_name(const class_name &object_name) <br> { <br> // body of the constructor. <br> }</td> <td>Syntax of Assignment operator: <br> Class_name a,b; <br> b = a;</td> </tr> <tr> <td><ul> <li>The <strong>copy constructor</strong> is invoked when the new object is initialized with the existing object.</li> <li>The object is passed as an argument to the function.</li> <li>It returns the object.</li> </ul></td> <td>The <strong>assignment operator</strong> is invoked when we assign the existing object to a new object.</td> </tr> <tr> <td>Both the existing object and new object shares the different memory locations.</td> <td>Both the existing object and new object shares the same memory location.</td> </tr> <tr> <td>If a programmer does not define the copy constructor, the compiler will automatically generate the implicit default copy constructor. </td> <td>If we do not overload the '=' operator, the bitwise copy will occur.</td> </tr> </table> <hr></a<<></pre></a<<>
Yllä olevassa tapauksessa ohjelmoija ei ole määritellyt konstruktoria, joten lauseke Demo d2 = d1; kutsuu kääntäjän määrittämää oletuskonstruktoria. Oletuskonstruktori luo tarkan kopion tai matalan kopion olemassa olevasta objektista. Siten molempien objektien osoitin p osoittaa samaan muistipaikkaan. Siksi, kun kentän muisti vapautetaan, myös toisen kentän muisti vapautetaan automaattisesti, koska molemmat kentät osoittavat samaan muistipaikkaan. Tämän ongelman ratkaisee käyttäjän määrittämä rakentaja joka luo Syvä kopio .
Syvä kopio
Deep kopio varaa dynaamisesti muistin kopiolle ja kopioi sitten todellisen arvon. Sekä lähteellä että kopiolla on erilliset muistipaikat. Tällä tavalla sekä lähde että kopio ovat erillisiä eivätkä jaa samaa muistipaikkaa. Deep kopio edellyttää, että kirjoitamme käyttäjän määrittämän rakentajan.
Ymmärretään tämä yksinkertaisen esimerkin kautta.
#include using namespace std; class Demo { public: int a; int b; int *p; Demo() { p=new int; } Demo(Demo &d) { a = d.a; b = d.b; p = new int; *p = *(d.p); } void setdata(int x,int y,int z) { a=x; b=y; *p=z; } void showdata() { std::cout << 'value of a is : ' < <a<< std::endl; std::cout << \'value of b is : \' < <b<< *p <<*p<< } }; int main() { demo d1; d1.setdata(4,5,7); d2="d1;" d2.showdata(); return 0; pre> <p> <strong>Output:</strong> </p> <pre> value of a is : 4 value of b is : 5 value of *p is : 7 </pre> <img src="//techcodeview.com/img/c-tutorial/75/c-copy-constructor-4.webp" alt="C++ Copy Constructor"> <p>In the above case, a programmer has defined its own constructor, therefore the statement <strong>Demo d2 = d1;</strong> calls the copy constructor defined by the user. It creates the exact copy of the value types data and the object pointed by the pointer p. Deep copy does not create the copy of a reference type variable.</p> <h2>Differences b/w Copy constructor and Assignment operator(=)</h2> <table class="table"> <tr> <th>Copy Constructor</th> <th>Assignment Operator</th> </tr> <tr> <td>It is an overloaded constructor.</td> <td>It is a bitwise operator.</td> </tr> <tr> <td>It initializes the new object with the existing object.</td> <td>It assigns the value of one object to another object.</td> </tr> <tr> <td>Syntax of copy constructor: <br> Class_name(const class_name &object_name) <br> { <br> // body of the constructor. <br> }</td> <td>Syntax of Assignment operator: <br> Class_name a,b; <br> b = a;</td> </tr> <tr> <td><ul> <li>The <strong>copy constructor</strong> is invoked when the new object is initialized with the existing object.</li> <li>The object is passed as an argument to the function.</li> <li>It returns the object.</li> </ul></td> <td>The <strong>assignment operator</strong> is invoked when we assign the existing object to a new object.</td> </tr> <tr> <td>Both the existing object and new object shares the different memory locations.</td> <td>Both the existing object and new object shares the same memory location.</td> </tr> <tr> <td>If a programmer does not define the copy constructor, the compiler will automatically generate the implicit default copy constructor. </td> <td>If we do not overload the '=' operator, the bitwise copy will occur.</td> </tr> </table> <hr></a<<>
Yllä olevassa tapauksessa ohjelmoija on määritellyt oman konstruktorinsa, siis lauseen Demo d2 = d1; kutsuu käyttäjän määrittelemää kopiokonstruktoria. Se luo tarkan kopion arvotyyppien tiedoista ja osoittimen p osoittamasta objektista. Deep copy ei luo kopiota viitetyyppimuuttujasta.
Erot b/w Kopioi rakentaja ja tehtäväoperaattori(=)
Kopioi rakentaja | Tehtäväoperaattori |
---|---|
Se on ylikuormitettu rakentaja. | Se on bittioperaattori. |
Se alustaa uuden objektin olemassa olevan objektin kanssa. | Se määrittää yhden objektin arvon toiselle objektille. |
Kopiokonstruktorin syntaksi: Luokan_nimi(vakioluokan_nimi &objektin_nimi) { // rakentajan runko. } | Tehtäväoperaattorin syntaksi: Luokan_nimi a,b; b = a; |
| The toimeksiantooperaattori kutsutaan, kun määritämme olemassa olevan objektin uudelle objektille. |
Sekä olemassa oleva objekti että uusi objekti jakavat eri muistipaikat. | Sekä olemassa olevalla että uudella objektilla on sama muistipaikka. |
Jos ohjelmoija ei määritä kopiokonstruktoria, kääntäjä luo automaattisesti implisiittisen oletuskopiokonstruktorin. | Jos emme ylikuormita '='-operaattoria, tapahtuu bittikohtainen kopio. |