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Luo linkitetty luettelo C++:ssa

Mikä on linkitetty lista?

Linkitetty lista on lineaarinen tietorakenne, joka koostuu solmujen sarjasta, jossa jokainen solmu tallentaa osan datasta ja viitteen (osoittimen) listan seuraavaan solmuun. Linkitetyt luettelot ovat hyödyllisiä tietokokoelmien tallentamiseen, kun kokoelman kokoa ei tiedetä etukäteen tai kun tietoja lisätään tai poistetaan usein.

abstrakti luokka java

C++:ssa voimme luoda linkitetyn listan määrittelemällä solmuluokan ja linkitettyjen luetteloiden luokan. Solmuluokka edustaa yhtä solmua luettelossa ja sisältää tietokentän ja osoittimen seuraavaan solmuun. Linkitetty listaluokka sisältää pääosoittimen luettelon ensimmäiseen solmuun ja erilaisia ​​menetelmiä listan solmujen lisäämiseksi, poistamiseksi ja kulkemiseksi.

Tässä on esimerkki C++:n solmuluokasta:

liitokset ja liitostyypit
 class Node { public: int data; Node *next; Node(int data) { this->data = data; this->next = nullptr; } }; 

Tässä solmuluokassa on julkisen tietokentän tiedot tyyppiä int ja julkinen osoitin listan seuraavan solmun vieressä. Siinä on myös konstruktori, joka alustaa tietokentän ja asettaa seuraavan osoittimen arvoon nullptr.

Tässä on esimerkki kuinka solmu- ja linkitettyjen luetteloluokkien avulla luodaan ja muokataan linkitetty luettelo C++:ssa:

 #include using namespace std; // Node class class Node { public: int data; Node *next; Node(int data) { this-&gt;data = data; this-&gt;next = nullptr; } }; // Linked list class class LinkedList { private: Node *head; public: LinkedList() { this-&gt;head = nullptr; } void insertAtBeginning(int data) { Node *newNode = new Node(data); newNode-&gt;next = head; head = newNode; } void insertAtEnd(int data) { Node *newNode = new Node(data); if (head == nullptr) { head = newNode; return; } Node *temp = head; while (temp-&gt;next != nullptr) { temp = temp-&gt;next; } temp-&gt;next = newNode; } void deleteAtBeginning() { if (head == nullptr) { return; } Node *temp = head; head = head-&gt;next; delete temp; } void deleteAtEnd() { if (head == nullptr) { return; } if (head-&gt;next == nullptr) { delete head; head = nullptr; return; } Node *temp = head; while (temp-&gt;next-&gt;next != nullptr) { temp = temp-&gt;next; } delete temp-&gt;next; temp-&gt;next = nullptr; } void printList() { Node *temp = head; while (temp != nullptr) { cout <data <next; } cout << endl; }; int main() { create a linked list linkedlist list; insert some nodes at the beginning of list.insertatbeginning(3); list.insertatbeginning(2); list.insertatbeginning(1); end list.insertatend(4); list.insertatend(5); list.insertatend(6); print 'original list: '; list.printlist(); delete node list.deleteatbeginning(); again 'list after deleting beginning: list.deleteatend(); end: return 0; < pre> <p> <strong>Output:</strong> </p> <img src="//techcodeview.com/img/c-tutorial/94/create-linked-list-c.webp" alt="Create Linked List In C++"> <p> <strong>Explanation:</strong> </p> <p>This linked list class has a private field head that points to the first node in the List and various public methods for inserting and deleting nodes at the beginning and end of the List and for printing the List to the console. This program will create a linked list, insert some nodes at the beginning and end of the List, delete a node at the beginning and end of the List, and print the List to the console.</p> <p> <strong>Here is an example of how to create a linked list in C++ using a template class:</strong> </p> <pre> #include template class Node { public: T data; Node *next; Node(T data) { this-&gt;data = data; this-&gt;next = nullptr; } }; template class LinkedList { private: Node *head; public: LinkedList() { this-&gt;head = nullptr; } void insertAtBeginning(T data) { Node *newNode = new Node(data); newNode-&gt;next = head; head = newNode; } void insertAtEnd(T data) { Node *newNode = new Node(data); if (head == nullptr) { head = newNode; return; } Node *temp = head; while (temp-&gt;next != nullptr) { temp = temp-&gt;next; } temp-&gt;next = newNode; } void deleteAtBeginning() { if (head == nullptr) { return; } Node *temp = head; head = head-&gt;next; delete temp; } void deleteAtEnd() { if (head == nullptr) { return; } if (head-&gt;next == nullptr) { delete head; head = nullptr; return; } Node *temp = head; while (temp-&gt;next-&gt;next != nullptr) { temp = temp-&gt;next; } delete temp-&gt;next; temp-&gt;next = nullptr; } void printList() { Node *temp = head; while (temp != nullptr) { std::cout <data <next; } std::cout << std::endl; }; int main() { create a linked list linkedlist list; insert some nodes at the beginning of list.insertatbeginning(3); list.insertatbeginning(2); list.insertatbeginning(1); end list.insertatend(4); list.insertatend(5); list.insertatend(6); print 'original list: '; list.printlist(); delete node list.deleteatbeginning(); again 'list after deleting beginning: list.deleteatend(); end: return 0; < pre> <p> <strong>Output:</strong> </p> <img src="//techcodeview.com/img/c-tutorial/94/create-linked-list-c-2.webp" alt="Create Linked List In C++"> <p> <strong>Explanation:</strong> </p> <p>In the above code, we have defined a template class Node that represents a single node in a linked list. The Node class has a public data field data of type T (where T is a template parameter) and a public pointer next to the next node in the List. It also has a constructor that initializes the data field and sets the next pointer to nullptr.</p> <p>We have also defined a template class, LinkedList, that represents a linked list and contains a private field head that points to the first node in the List. The LinkedList class has various public methods for inserting and deleting nodes at the beginning and end of the List and for printing the List to the console.</p> <p>The insertAtBeginning method creates a new node with the given data and inserts it at the beginning of the List by updating the head pointer. The insertAtEnd method creates a new node with the given data and inserts it at the end of the List by traversing it and updating the last node&apos;s next pointer. The deleteAtBeginning method deletes the first node in the List by updating the head pointer and freeing up the memory used by the node. The deleteAtEnd method deletes the last node in the List by traversing the List and updating the next pointer of the second to the last node. The printList method traverses the List and prints the data of each node to the console.</p> <p>In the main function, we create an instance of the LinkedList class and call the various methods to insert and delete nodes and print the List. The output shows the original List, the List after deleting a node at the beginning, and the List after deleting a node at the end.</p> <hr></data></pre></data>